Index
"Transforming VR rhythm games into holographic performances"
HoloBeats applies Bibimble's patented HoloMR technology to project virtual reality gameplay elements as external holograms, allowing audiences to view the performance without wearing VR headsets.
Until now, VR players appeared awkward when viewed from the outside, but by integrating hologram technology, they have been transformed into dynamic and performance-oriented holographic rhythm games.
Contents Detail
This project was selected for the Korea Creative Content Agency's Advanced Convergence Game Production Support Program,
and was developed as a rhythm game that combines holograms to overcome the limitation of VR being confined to first-person perspective.
To merge virtual reality and holograms, it requires an understanding of the hologram view in addition to the VR view,
and in-depth consideration of depth perception when developing content.
This content represents a new attempt to properly integrate gaming elements, musical elements,
and external hologram elements.
HOLOBEATS Platform
"A convergence platform combining gamification VR software with accessible hardware infrastructure."
It is divided into three types.
STAGE TYPE suitable for large-scale performances or esports, BOOTH TYPE utilized for rhythm games, education and exhibitions,
and OPEN PERFORMANCE TYPE used for performance formats.

STAGE TYPE
VR or MR ESports , Festival , Showcase
SIZE : 6000(H) 5000(W) 5000(D)DISPLAY : LED
PC : INTEL I9 , RTX 2080TI , 64GB RAM
SERVER : INTEL I9 , RTX 2070 , 64GB RAM
POWER : 100KW
ETC :

BOOTH TYPE
Rhythm game , Education , Exhibition
SIZE : 4250(H) 4560(W) 5700(D)DISPLAY : LED OR LASER PROJECTOR
PC : INTEL I7 , RTX 2070 , 32GB RAM
SERVER : INTEL I5 , RTX 2070 , 32GB RAM
POWER : Laser projector 4KW / LED 12 KW
ETC :

OPEN PERFORMANCE TYPE
Performance
SIZE : 3160(H) 4248(W) 4260(D)DISPLAY : LED OR LASER PROJECTOR
PC : INTEL I7 , RTX 2070 , 32GB RAM
SERVER : INTEL I5 , RTX 2070 , 32GB RAM
POWER : Laser projector 4KW / LED 12 KW
ETC :